
Escape Rope
SWSH05: Battle Styles · 125/163 · Uncommon
Current Prices
Number
125/163
Rarity
Uncommon
Variant
Reverse_Holofoil
Market
US (TCGplayer)
Last Updated
Jun 9, 2026
Escape Rope: Rarity & Collectibility
Escape Rope in its sought-after Reverse_Holofoil variant is an Uncommon, slightly scarcer than the base cards but still widely available. Cataloged as Uncommon #125/163 of the SWSH05: Battle Styles set, it is the kind of card RarePokemonCard tracks for scarcity and collector demand rather than raw price alone. The harder a card is to pull in top condition, the more weight serious collectors place on it.
How Rare & Valuable Is Escape Rope?
In 2026, a Near Mint Escape Rope (Uncommon, SWSH05: Battle Styles #125/163) changes hands at roughly $0.32, and availability keeps it within easy reach for collectors. Because demand concentrates on clean copies, surface wear is punished hard: a Near Mint example commands about $0.32, whereas a Damaged one slides to around $0.17. Across the wear scale that reads Near Mint $0.32, Lightly Played $0.30, Moderately Played $0.26, Heavily Played $0.23, Damaged $0.17 — proof that for a collectible like this, presentation is inseparable from value.
Detailed Price Breakdown
| Source | Condition / Grade | Average | Low | High | Sales |
|---|---|---|---|---|---|
| ebay | LIGHTLY PLAYED | $1.35 | $1.35 | $1.35 | 1 |
| ebay | NEAR MINT | $1.99 | $1.99 | $1.99 | 10 |
| tcgplayer | DAMAGED | $0.17 | $0.17 | $0.17 | 5 |
| tcgplayer | HEAVILY PLAYED | $0.23 | $0.23 | $0.23 | 16 |
| tcgplayer | LIGHTLY PLAYED | $0.30 | $0.30 | $0.35 | 119 |
| tcgplayer | MODERATELY PLAYED | $0.26 | $0.26 | $0.26 | 14 |
| tcgplayer | NEAR MINT | $0.32 | $0.14 | $0.75 | 612 |
Collector Outlook for Escape Rope
Escape Rope is an Uncommon collectors gather while building toward the set's headline pulls. Collect it for completeness and the joy of the hunt; its appeal is the set, not the ceiling. Whether you are chasing it for a set or as a centerpiece, revisit Escape Rope on RarePokemonCard — rarity demand in 2026 shifts with reprints, set nostalgia, and how few high-grade copies surface.





